create D3DMaterialStandard

// Set properties

set D3DMaterialStandard Diffuse 1.0 1.0 1.0

// Set textures

set D3DMaterialStandard TexDiffuse Data\Textures\stone_a_d.jpg

// Set effect

//set D3DMaterialStandard Effect Data\Effects\Explosion.fx
set D3DMaterialStandard PostEffect Data\GlobalEffects\Explosion.txt

