::D3DMaterialStandard
{
	v3Ambient:	0.0 0.0 0.0
	v3Diffuse:	1.0 1.0 1.0
	fSpecularPow:	32
	fSpecularStr:	10.0
	szDiffuseMap:	Data\Textures\metaldark1_d.tga
	szSpecularMap:	None
	szNormalMap:	Data\Textures\normal.tga
	szHeightMap:	Data\Textures\white.tga
	szEnvMap:	Data\Textures\SkyBox2.dds
	szEffect:	Data\Effects\EnvMapPhong.fx
}