::D3DMaterialStandard
{
	v3Ambient:	0.0 0.0 0.0
	v3Diffuse:	20.0 20.0 20.0
	v3Specular:	0.0 0.0 0.0
	szDiffuseMap:	Data\Textures\stone_a_d.bmp
	szSpecularMap:	None
	szNormalMap:	Data\Textures\stone_a_n.bmp
	szHeightMap:	Data\Textures\stone_a_h.bmp
	szEffect:	Data\Effects\PhongParallax.fx
}