create D3DMaterialStandard

// Set properties

set D3DMaterialStandard Ambient 0.0 0.0 0.0
set D3DMaterialStandard Diffuse 1.0 1.0 1.0
set D3DMaterialStandard SpecularPow 16
set D3DMaterialStandard SpecularStr 2

// Set textures

set D3DMaterialStandard TexDiffuse Data\Textures\brickwall1_d.tga
set D3DMaterialStandard TexNormal Data\Textures\brickwall1_n.tga
set D3DMaterialStandard TexHeightMap Data\Textures\white.tga

// Set effect

set D3DMaterialStandard Effect Data\Effects\PhongParallax.fx
