There are multiple commercial hand tracking solutions for VR (e.g., LeapMotion, Oculus Quest, HTC Vive Pro), but there exists no in-depth comparison.
Create a virtual experimentation environment that allows direct manipulation of virtual objects (with hands).
Define evaluation parameters for tracking performance and collect ground truth measurements for comparison (e.g., with Vive Tracker).
- Knowledge of Unity/C# is advantageous
- Prior experience with VR is advantageous
The project should be implemented in Unity using HTC Vive, LeapMotion, Oculus Quest.