Hue Preserving Color Blending
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This is the complete list of members for TMPro.MaterialReference, including all inherited members.
AddMaterialReference(Material material, TMP_FontAsset fontAsset, MaterialReference[] materialReferences, Dictionary< int, int > materialReferenceIndexLookup) | TMPro.MaterialReference | inlinestatic |
AddMaterialReference(Material material, TMP_SpriteAsset spriteAsset, MaterialReference[] materialReferences, Dictionary< int, int > materialReferenceIndexLookup) | TMPro.MaterialReference | inlinestatic |
Contains(MaterialReference[] materialReferences, TMP_FontAsset fontAsset) | TMPro.MaterialReference | inlinestatic |
fallbackMaterial (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
fontAsset (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
index (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
isDefaultMaterial (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
isFallbackMaterial (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
material (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
MaterialReference(int index, TMP_FontAsset fontAsset, TMP_SpriteAsset spriteAsset, Material material, float padding) | TMPro.MaterialReference | inline |
padding (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
referenceCount (defined in TMPro.MaterialReference) | TMPro.MaterialReference | |
spriteAsset (defined in TMPro.MaterialReference) | TMPro.MaterialReference |