Volume Renderer DoF
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This is the complete list of members for DoFShader, including all inherited members.
cleanUp() | DoFShader | |
createShader(const QString &_vertex, const QString &_fragment) | GLShader | protected |
DoFShader() | DoFShader | |
draw(FBO *fbo0, FBO *fbo1, float C, bool f2b) | DoFShader | |
GLShader(const QString &_vertex, const QString &_fragment) | GLShader | |
isRenderable() const | GLShader | |
linker | GLShader | protected |
loadDepth(float depthZCoord, float distance) | DoFShader | |
prepare(GLCamera &camera, const GLuint &quadVAO, const GLuint &volTEX) | DoFShader | |
GLShader::prepare(const GLuint &vao) | GLShader | |
program | GLShader | protected |
refresh() | DoFShader | |
renderable | GLShader | protected |
~DoFShader() | DoFShader | |
~GLShader() | GLShader |