5 #include <QtGui\qopenglshaderprogram.h> 13 GLShader(
const QString& _vertex,
const QString& _fragment);
19 void prepare(
const GLuint& vao);
43 void createShader(
const QString& _vertex,
const QString& _fragment);
GLShader(const QString &_vertex, const QString &_fragment)
Definition: GLShader.cpp:9
void prepare(const GLuint &vao)
Definition: GLShader.cpp:24
void createShader(const QString &_vertex, const QString &_fragment)
Definition: GLShader.cpp:47
GLuint program
Definition: GLShader.h:37
GLboolean renderable
Definition: GLShader.h:46
virtual void configShader()=0
void cleanUp()
Definition: GLShader.cpp:34
Definition: GLShader.h:10
const bool isRenderable() const
Definition: GLShader.cpp:42
~GLShader()
Definition: GLShader.cpp:15
QOpenGLShaderProgram * linker
Definition: GLShader.h:34