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fluidvis
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This is the complete list of members for sx::Texture, including all inherited members.
| getHeight() const | sx::Texture | |
| getID() const | sx::SXResource | |
| getPixelFormat() const | sx::Texture | |
| getTextureID() const | sx::Texture | |
| getUniformName(const string &id) const | sx::Uniform | |
| getWidth() const | sx::Texture | |
| id | sx::SXResource | protected |
| idToken | sx::Uniform | protected |
| isLoaded() const | sx::Texture | virtual |
| load() | sx::Texture | virtual |
| save(const string &filename) | sx::Texture | |
| setByteBuffer(const vector< unsigned char > &buffer) | sx::Texture | |
| setFloatBuffer(const vector< float > &buffer) | sx::Texture | |
| setHeight(int height) | sx::Texture | |
| setPath(const string &path) | sx::Texture | |
| setPixelFormat(PixelFormat pixelFormat) | sx::Texture | |
| setUniformName(const string &name, const string &id) | sx::Uniform | |
| setWidth(int width) | sx::Texture | |
| Texture(const string &id) | sx::Texture | |
| Uniform(const string &id) | sx::Uniform | protected |
| uniformNames | sx::Uniform | protected |
| unload() | sx::Texture | |
| use(Shader &shader, const string &id) | sx::Texture | virtual |
| ~SXResource() | sx::SXResource | virtual |
| ~Texture() | sx::Texture | |
| ~Uniform() | sx::Uniform | virtual |
1.8.9.1