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fluidvis
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This is the complete list of members for sx::Skeleton, including all inherited members.
| addBones(const string &path) | sx::Skeleton | |
| addBones(BufferedMesh &mesh) | sx::Skeleton | |
| addBoneTransform(int setID, const BoneTransform &transform) | sx::Skeleton | |
| addRootBone(Bone &bone) | sx::Skeleton | |
| execute(vector< string > &input) | sx::Skeleton | virtual |
| getBone(const string &id) const | sx::Skeleton | |
| getBoneTransform(int setID, const string &boneID) | sx::Skeleton | |
| getID() const | sx::SXResource | |
| getRootBones() const | sx::Skeleton | |
| getSkeletonMatrix() const | sx::Skeleton | |
| getUnmatchedBones() const | sx::Skeleton | |
| id | sx::SXResource | protected |
| isLoaded() const | sx::Skeleton | virtual |
| load() | sx::Skeleton | virtual |
| removeBoneTransform(int setID, const string &boneID) | sx::Skeleton | |
| removeBoneTransforms(int setID) | sx::Skeleton | |
| removeBoneTransforms() | sx::Skeleton | |
| setSkeletonMatrix(const Matrix &transform) | sx::Skeleton | |
| Skeleton(const string &id) | sx::Skeleton | |
| unload() | sx::Skeleton | |
| updateBoneTransforms() | sx::Skeleton | |
| ~Skeleton() | sx::Skeleton | |
| ~SXResource() | sx::SXResource | virtual |
1.8.9.1