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fluidvis
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This is the complete list of members for sx::Shader, including all inherited members.
| addShader(const string &code, ShaderType type) | sx::Shader | |
| addShaderFile(const string &path, ShaderType type) | sx::Shader | |
| addTransformFeedbackBuffer(const string &identifier) | sx::Shader | |
| createTextureSlot() | sx::Shader | |
| freeTextureSlots() | sx::Shader | |
| getErrorLog() const | sx::Shader | |
| getID() const | sx::SXResource | |
| getProgramID() const | sx::Shader | |
| getTargetLocation(const string &identifyer) | sx::Shader | |
| getTransformFeedbackBuffers() const | sx::Shader | |
| getTransformFeedbackLocation(const string &identifyer) | sx::Shader | |
| getUniformLocation(const string &identifyer) | sx::Shader | |
| id | sx::SXResource | protected |
| isFragmentShading() const | sx::Shader | |
| isLoaded() const | sx::Shader | virtual |
| isTessellating() const | sx::Shader | |
| isTransformFeedback() const | sx::Shader | |
| load() | sx::Shader | virtual |
| lockTextureSlots() | sx::Shader | |
| Shader(const string &id) | sx::Shader | |
| Shader::getAttribLocation(const std::string &identifyer) | sx::Shader | |
| unlockTextureSlots() | sx::Shader | |
| use() | sx::Shader | |
| ~Shader() | sx::Shader | |
| ~SXResource() | sx::SXResource | virtual |
1.8.9.1