#include <Mesh.h>
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int  | numVertices | 
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GLfloat *  | vertices | 
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GLfloat *  | normals | 
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GLfloat *  | texCoords | 
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GLfloat *  | colors | 
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int  | numIndices | 
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GLuint *  | indices | 
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GLenum  | primitiveMode | 
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bool  | calcAdjacency | 
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bool  | hasMinMax | 
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float  | maxX | 
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float  | maxY | 
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float  | maxZ | 
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float  | minX | 
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float  | minY | 
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float  | minZ | 
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Encapsulates information needed to build a mesh. 
- See Also
 - Mesh 
 
The documentation for this class was generated from the following files: