CpcEffect Input Property CPCSilverlight - An implementation of Continuous Parallel Coordinates using Silverlight
Texture holding the contents of the parallel coordinate system. This is first blurred (to eliminate aliasing artifacts) and then mapped against a colormap.

Namespace: ParCoords.Shaders
Assembly: ParCoords (in ParCoords.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax

See Also