, including all inherited members.
| arrowCount (defined in RenderWidget) | RenderWidget | [private] |
| arrows (defined in RenderWidget) | RenderWidget | [private] |
| arrowSize (defined in RenderWidget) | RenderWidget | [private] |
| calculateStreamline(vec3 *seed, int gridWidth, int gridHeight, vector< vec3 > **grid) | RenderWidget | [private] |
| channelCount (defined in RenderWidget) | RenderWidget | [private] |
| computeStreamlines() | RenderWidget | [private] |
| d_sep (defined in RenderWidget) | RenderWidget | [private] |
| d_sep_val (defined in RenderWidget) | RenderWidget | [private] |
| d_test (defined in RenderWidget) | RenderWidget | [private] |
| d_test_val (defined in RenderWidget) | RenderWidget | [private] |
| dataLoaded(int channels) | RenderWidget | [signal] |
| disp_lists (defined in RenderWidget) | RenderWidget | [private] |
| distanceOkay(vec3 from, vec3 to) | RenderWidget | [private] |
| dt (defined in RenderWidget) | RenderWidget | [private] |
| emitSettingValues(int value, int slider) | RenderWidget | [signal] |
| EULER (defined in RenderWidget) | RenderWidget | [private, static] |
| generateGlyphStreamlineList() | RenderWidget | [private] |
| generateNormalStreamlineList() | RenderWidget | [private] |
| generateTaperingStreamlineList() | RenderWidget | [private] |
| generateTextureStreamlineList() | RenderWidget | [private] |
| getNextEulerPoint(vec3 sample_point, bool backward) | RenderWidget | [private] |
| getNextRungeKutta2Point(vec3 sample_point, bool backward) | RenderWidget | [private] |
| getNextRungeKutta4Point(vec3 sample_point, bool backward) | RenderWidget | [private] |
| getSLIntensityForRank(int rank, int function_type) | RenderWidget | [private] |
| GLYPH (defined in RenderWidget) | RenderWidget | [private, static] |
| gridAddAt(vector< vec3 > *grid, int gridwidth, int gridheight, vec3 pos) | RenderWidget | [private] |
| gridAroundOkay(vector< vec3 > *grid, int gridwidth, int gridheight, vec3 pos, queue< vec3 > *lastones) | RenderWidget | [private] |
| heightForWidth(int w) const | RenderWidget | |
| initArrows(int n, float aspect) | RenderWidget | [private] |
| initGlew() | RenderWidget | [private] |
| initializeGL() | RenderWidget | [protected] |
| integration_mode (defined in RenderWidget) | RenderWidget | [private] |
| layerAdd(int layer) | RenderWidget | [slot] |
| layerChannelChanged(int channel, int layer) | RenderWidget | [slot] |
| layerMove(int layer, int newPos) | RenderWidget | [slot] |
| layerRemove(int layer) | RenderWidget | [slot] |
| layers (defined in RenderWidget) | RenderWidget | [private] |
| layerTransferImageChanged(const QImage &image, int layer) | RenderWidget | [slot] |
| layerTypeChanged(int type, int layer) | RenderWidget | [slot] |
| loadChannels(FlowData *dataset) | RenderWidget | [private] |
| loadData(std::string filename) | RenderWidget | [private] |
| loadDataFile() | RenderWidget | [slot] |
| minGridDistance(vector< vec3 > *grid, int gridwidth, int gridheight, vec3 pos, queue< vec3 > *lastones) | RenderWidget | [private] |
| NORMAL (defined in RenderWidget) | RenderWidget | [private, static] |
| paintGL() | RenderWidget | [protected] |
| PI (defined in RenderWidget) | RenderWidget | [private] |
| printGLError() | RenderWidget | [private] |
| RenderWidget(QWidget *parent=NULL) (defined in RenderWidget) | RenderWidget | |
| resizeGL(int w, int h) | RenderWidget | [protected] |
| RK2 (defined in RenderWidget) | RenderWidget | [private, static] |
| RK4 (defined in RenderWidget) | RenderWidget | [private, static] |
| settingsEmitSliderValue(int slider) | RenderWidget | [slot] |
| settingsSLCompute() | RenderWidget | [slot] |
| settingsSliderChanged(int value, int slider) | RenderWidget | [slot] |
| settingsSLInverpolationChanged(int value) | RenderWidget | [slot] |
| settingsSLModeChanged(int value) | RenderWidget | [slot] |
| shaders (defined in RenderWidget) | RenderWidget | [private] |
| simple (defined in RenderWidget) | RenderWidget | [private] |
| sl_num_samples (defined in RenderWidget) | RenderWidget | [private] |
| slines (defined in RenderWidget) | RenderWidget | [private] |
| sltexture (defined in RenderWidget) | RenderWidget | [private] |
| streamline_mode (defined in RenderWidget) | RenderWidget | [private] |
| streamlines (defined in RenderWidget) | RenderWidget | [private] |
| TAPERING (defined in RenderWidget) | RenderWidget | [private, static] |
| testarrowLayer (defined in RenderWidget) | RenderWidget | [private] |
| testLayer (defined in RenderWidget) | RenderWidget | [private] |
| testTransferTexture (defined in RenderWidget) | RenderWidget | [private] |
| TEXTURE (defined in RenderWidget) | RenderWidget | [private, static] |
| textureHeight (defined in RenderWidget) | RenderWidget | [private] |
| textures (defined in RenderWidget) | RenderWidget | [private] |
| textureSize (defined in RenderWidget) | RenderWidget | [private] |
| textureWidth (defined in RenderWidget) | RenderWidget | [private] |
| xdata (defined in RenderWidget) | RenderWidget | [private] |
| ydata (defined in RenderWidget) | RenderWidget | [private] |
| ~RenderWidget() (defined in RenderWidget) | RenderWidget | |