, including all inherited members.
| arrowDistance(int distance) | GLWidget | [slot] |
| arrowDistanceChanged(int distance) | GLWidget | [signal] |
| arrowLayer(bool active) | GLWidget | [slot] |
| arrowLayerChanged(bool active) | GLWidget | [signal] |
| arrowLayerOpac(int arrowOpac) | GLWidget | [slot] |
| arrowLayerOpacChanged(int arrowOpac) | GLWidget | [signal] |
| arrowSize(int size) | GLWidget | [slot] |
| arrowSizeChanged(int size) | GLWidget | [signal] |
| arrowVelocity(bool active) | GLWidget | [slot] |
| arrowVelocityChanged(bool active) | GLWidget | [signal] |
| backgroundLayer(bool active) | GLWidget | [slot] |
| backgroundLayerChanged(bool active) | GLWidget | [signal] |
| backLayerOpac(int backOpacity) | GLWidget | [slot] |
| backLayerOpacChanged(int backOpacity) | GLWidget | [signal] |
| condition (defined in GLWidget) | GLWidget | [static] |
| createdTexture(const vec3 pos1, vec3 pos2, bool update) (defined in GLWidget) | GLWidget | [slot] |
| dsep() | GLWidget | [slot] |
| dstep(int step) | GLWidget | [slot] |
| dstepChanged(int step) | GLWidget | [signal] |
| dsteps() | GLWidget | [slot] |
| dstepsize() | GLWidget | [slot] |
| dt(int dt) | GLWidget | [slot] |
| dt() | GLWidget | [slot] |
| dtChanged(int dt) | GLWidget | [signal] |
| dtest(int test) | GLWidget | [slot] |
| dtest() | GLWidget | [slot] |
| dtestChanged(int test) | GLWidget | [signal] |
| dtime() | GLWidget | [slot] |
| fbo (defined in GLWidget) | GLWidget | |
| fbo2 (defined in GLWidget) | GLWidget | |
| getArrowColor() (defined in GLWidget) | GLWidget | |
| GLWidget(QWidget *parent=0, QWidget *transfer=0, QWidget *transfer2=0) | GLWidget | |
| glyph(bool check) | GLWidget | [slot] |
| glyphChanged(bool check) | GLWidget | [signal] |
| initializeGL() | GLWidget | [protected] |
| integration(QString type) | GLWidget | [slot] |
| integrationChanged(QString type) | GLWidget | [signal] |
| integType (defined in GLWidget) | GLWidget | |
| m_scatter (defined in GLWidget) | GLWidget | |
| minimumSizeHint() const | GLWidget | |
| mouseMoveEvent(QMouseEvent *event) | GLWidget | [protected] |
| mousePressEvent(QMouseEvent *event) | GLWidget | [protected] |
| mouseReleaseEvent(QMouseEvent *event) | GLWidget | [protected] |
| mutex2 (defined in GLWidget) | GLWidget | |
| nsliderChanged(int n) | GLWidget | [signal] |
| nsteps(int) | GLWidget | [slot] |
| openColorChooser() | GLWidget | [slot] |
| openFile() | GLWidget | [slot] |
| paintGL() | GLWidget | [protected] |
| resizeGL(int width, int height) | GLWidget | [protected] |
| sendTexture(std::vector< Texture * > asdf) | GLWidget | [signal] |
| sizeHint() const | GLWidget | |
| slicLayerOpac(int opacity) | GLWidget | [slot] |
| slicLayerOpacChanged(int slicOpac) | GLWidget | [signal] |
| slTextrue(bool active) | GLWidget | [slot] |
| slTextrueChanged(bool active) | GLWidget | [signal] |
| startSignal(vec3 startp, Texture *grid, Texture *tex, int numsteps, float stepsize, float dsep, float dtest, float dt, States::StreamlineIntMode intmode) | GLWidget | [signal] |
| states (defined in GLWidget) | GLWidget | |
| stepsize(int) | GLWidget | [slot] |
| stopSignal() (defined in GLWidget) | GLWidget | [signal] |
| streamlineLayer(bool active) | GLWidget | [slot] |
| streamlineLayerChanged(bool active) | GLWidget | [signal] |
| tapering(bool check) | GLWidget | [slot] |
| taperingChanged(bool check) | GLWidget | [signal] |
| timeSlider(int time) | GLWidget | [slot] |
| timeSliderChanged(int time) | GLWidget | [signal] |
| updatePixmap(StreamlineObj *streamv, int index1, int index2) | GLWidget | [slot] |
| updateTFTexture(const Transferfunction tex, int index, bool update) | GLWidget | [slot] |
| waiting (defined in GLWidget) | GLWidget | [static] |
| waiting2 (defined in GLWidget) | GLWidget | [static] |
| waiting3 (defined in GLWidget) | GLWidget | [static] |
| wheelEvent(QWheelEvent *event) | GLWidget | [protected] |
| ~GLWidget() | GLWidget | |