#include <Cg/cg.h>#include <Cg/cgGL.h>#include <boost/any.hpp>#include <map>#include <string>#include "Tools/Exception.hpp"Go to the source code of this file.
Classes | |
| struct | Tool::CGProgram |
| class | Tool::CGShaderManager |
| Manages the cg shader. More... | |
Typedefs | |
| typedef Exception | Tool::CGShaderManagerException |
|
typedef std::map< std::string, CGparameter > | Tool::CGParameterList |
Enumerations | |
| enum | ShaderType { Shader_Vertex = 0, Shader_Fragment = 1 } |
1.6.2