checkForCgError(const char *situation) | ShaderLoader | |
disableShaders() | ShaderLoader | |
enableFragmentShaders() | ShaderLoader | |
enableVertexShaders() | ShaderLoader | |
getProgram(string name) | ShaderLoader | |
getShaderLoader() | ShaderLoader | [static] |
isActive(ShaderProgram *shaderProgram) | ShaderLoader | [inline] |
setActive(ShaderProgram *shaderProgram) | ShaderLoader |