00001 #include "Line.h" 00002 00003 Line::Line(float xpos1,float ypos1,float xpos2,float ypos2):CollideGeometry() 00004 { 00005 Line::xpos1=xpos1; 00006 Line::ypos1=ypos1; 00007 Line::xpos2=xpos2; 00008 Line::ypos2=ypos2; 00009 } 00010 float Line::getHitPointDistanceTo(CollideGeometry* collgeom) 00011 { 00012 return 0.0f; 00013 } 00014 float Line::getHitPointAngle(CollideGeometry* collgeom) 00015 { 00016 return 0.0f; 00017 }