, including all inherited members.
| clearMatrix() | Matrix | [inline] |
| Get() const | Matrix | [inline] |
| Get(const unsigned int i, const unsigned int j) const | Matrix | [inline] |
| Get(const unsigned int i) const | Matrix | [inline] |
| GetInverse() const | Matrix | [inline] |
| GetRotated(const Quaternion &quaRotation) const | Matrix | [inline] |
| GetRotated(const Vector &vecOther) const | Matrix | [inline] |
| GetRotation() const | Matrix | [inline] |
| GetScaled(const Vector &vecScale) const | Matrix | [inline] |
| GetTranslated(const Vector &vecTranslation) const | Matrix | [inline] |
| GetTranslation() const | Matrix | [inline] |
| GetTransposed() const | Matrix | [inline] |
| invert() | Matrix | [inline] |
| m_vfElements16 (defined in Matrix) | Matrix | |
| m_vfElements44 (defined in Matrix) | Matrix | |
| Matrix() | Matrix | [inline] |
| Matrix(const float &fElement0, const float &fElement4, const float &fElement8, const float &fElement12, const float &fElement1, const float &fElement5, const float &fElement9, const float &fElement13, const float &fElement2, const float &fElement6, const float &fElement10, const float &fElement14, const float &fElement3, const float &fElement7, const float &fElement11, const float &fElement15) | Matrix | [inline] |
| Matrix(const Vector &vecOne, const Vector &vecTwo, const Vector &vecThree, const Vector &vecFour=Vector(0.0f, 0.0f, 0.0f)) | Matrix | [inline] |
| Matrix(const float *pElements) | Matrix | [inline] |
| Matrix(const float vfElements[4][4]) | Matrix | [inline] |
| Matrix(const Quaternion &quaRotation) | Matrix | [inline] |
| operator!=(const Matrix &matOther) const (defined in Matrix) | Matrix | [inline] |
| operator()(const unsigned int i, const unsigned int j) (defined in Matrix) | Matrix | [inline] |
| operator()(const unsigned int i, const unsigned int j) const (defined in Matrix) | Matrix | [inline] |
| operator*(const Matrix &matOther) const (defined in Matrix) | Matrix | [inline] |
| operator*(const Vector &vecOther) const (defined in Matrix) | Matrix | [inline] |
| operator*=(const Matrix &matOther) (defined in Matrix) | Matrix | [inline] |
| operator==(const Matrix &matOther) const (defined in Matrix) | Matrix | [inline] |
| rotate(const Quaternion &quaRotation) | Matrix | [inline] |
| scale(const Vector &vecScale) | Matrix | [inline] |
| Set(const float *pElements) | Matrix | [inline] |
| Set(const unsigned int i, const unsigned int j, const float &fValue) | Matrix | [inline] |
| SetColumn(const unsigned int i, const float vfValues[4]) | Matrix | [inline] |
| SetColumn(const unsigned int i, const Vector &vecVector) | Matrix | [inline] |
| SetRow(const unsigned int i, const float vfValues[4]) | Matrix | [inline] |
| SetRow(const unsigned int i, const Vector &vecVector) | Matrix | [inline] |
| SetTranslation(const Vector &vecTranslation) | Matrix | [inline] |
| translate(const Vector &vecTranslation) | Matrix | [inline] |
| transpose() | Matrix | [inline] |
| ~Matrix() | Matrix | [inline] |