| bind() | Vis::Texture1D | |
| getTextureId() const | Vis::Texture1D | |
| getWidth() const | Vis::Texture1D | |
| setData(int width, GLint internalFormat, GLenum format, GLenum type, bool mipmap, void *data) | Vis::Texture1D | |
| setParameter(GLenum wrapS, GLenum mag, GLenum min) | Vis::Texture1D | |
| Texture1D() | Vis::Texture1D | |
| unbind() | Vis::Texture1D | |
| ~Texture1D() | Vis::Texture1D |
1.5.7.1