FlowData Member List
This is the complete list of members for
FlowData, including all inherited members.
channelCount | FlowData | [private] |
channels | FlowData | [private] |
createChannel() | FlowData | |
createChannel() | FlowData | |
createChannelGeometry(int dimension) | FlowData | |
createChannelGeometry(int dimension) | FlowData | |
createChannelVectorLength(int chX, int chY, int chZ=-1) | FlowData | |
createChannelVectorLength(FlowChannel *chX, FlowChannel *chY, FlowChannel *chZ=NULL) | FlowData | |
createChannelVectorLength(int chX, int chY, int chZ=-1) | FlowData | |
createChannelVectorLength(FlowChannel *chX, FlowChannel *chY, FlowChannel *chZ=NULL) | FlowData | |
createFirstDataTexture() | FlowData | |
createFirstDataTexture() | FlowData | |
createSecondDataTexture() | FlowData | |
createSecondDataTexture() | FlowData | |
createVelocityTexture(int velocityChannel) | FlowData | |
createVelocityTexture(int velocityChannel) | FlowData | |
deleteChannel(int i) | FlowData | |
deleteChannel(int i) | FlowData | |
draw() | FlowData | |
draw() | FlowData | |
firstDataTex | FlowData | [private] |
FlowData() | FlowData | |
FlowData(Shader *_shader) | FlowData | |
FlowData() | FlowData | |
FlowData(Shader *_shader) | FlowData | |
freeChannel | FlowData | [private] |
geometry | FlowData | [private] |
geometryTex | FlowData | [private] |
getChannel(int i) | FlowData | |
getChannel(int i) | FlowData | |
getDimensionX() | FlowData | |
getDimensionX() | FlowData | |
getDimensionY() | FlowData | |
getDimensionY() | FlowData | |
getDimensionZ() | FlowData | |
getDimensionZ() | FlowData | |
getGeometry() | FlowData | |
getGeometry() | FlowData | |
getNumberOfChannels() | FlowData | |
getNumberOfChannels() | FlowData | |
getNumTimesteps() | FlowData | |
getNumTimesteps() | FlowData | |
getVelMax() | FlowData | |
getVelMax() | FlowData | |
getVelMin() | FlowData | |
getVelMin() | FlowData | |
isDataLoaded() | FlowData | |
isDataLoaded() | FlowData | |
loadDataset(string filename, bool bigEndian) | FlowData | |
loadDataset(string filename, bool bigEndian) | FlowData | |
loaded | FlowData | [private] |
maxTextureSize | FlowData | [private] |
secondDataTex | FlowData | [private] |
setMaxTextureSize(int _maxTextureSize) | FlowData | |
setMaxTextureSize(int _maxTextureSize) | FlowData | |
shader | FlowData | [private] |
timesteps | FlowData | [private] |
uploadFirstDataTexture() | FlowData | |
uploadFirstDataTexture() | FlowData | |
uploadSecondDataTexture() | FlowData | |
uploadSecondDataTexture() | FlowData | |
velocityTex | FlowData | [private] |
~FlowData() | FlowData | |
~FlowData() | FlowData | |