CSceneCtrl Member List
This is the complete list of members for
CSceneCtrl, including all inherited members.
| AddRef() | IManagedObject | [inline] |
| CSceneCtrl() | CSceneCtrl | |
| CSceneCtrl(const CSceneCtrl &) | CSceneCtrl | [private] |
| Disable() | CSceneCtrl | [virtual] |
| Enable(const TSmartPointer< CCamera > &pCamera) | CSceneCtrl | [virtual] |
| GetFOV() | CSceneCtrl | [inline, virtual] |
| GetPos() | CSceneCtrl | [inline, virtual] |
| GetPriority() | IInputHandler | [inline, virtual] |
| GetRefCount() const | IManagedObject | [inline] |
| GetRot() | CSceneCtrl | [inline, virtual] |
| ICamCtrl() | ICamCtrl | |
| IInputHandler() | IInputHandler | [inline] |
| IInputHandler(word wPriority) | IInputHandler | [inline] |
| IManagedObject() | IManagedObject | [inline, protected] |
| IsEnabled() | ICamCtrl | [inline] |
| m_bActive | CSceneCtrl | [private] |
| m_bChangeFov | CSceneCtrl | [private] |
| m_bDolly | CSceneCtrl | [private] |
| m_bLButtonDown | CSceneCtrl | [private] |
| m_bMButtonDown | CSceneCtrl | [private] |
| m_bPan | CSceneCtrl | [private] |
| m_bRButtonDown | CSceneCtrl | [private] |
| m_bRotate | CSceneCtrl | [private] |
| m_fov | CSceneCtrl | [private] |
| m_pCamera | ICamCtrl | [protected] |
| m_pos | CSceneCtrl | [private] |
| m_rot | CSceneCtrl | [private] |
| OnChar(char c) | IInputHandler | [inline, virtual] |
| OnKeyDown(dword dwKey) | CSceneCtrl | [virtual] |
| OnKeyUp(dword dwKey) | CSceneCtrl | [virtual] |
| OnMouseKeyDown(byte bKey) | CSceneCtrl | [virtual] |
| OnMouseKeyUp(byte bKey) | CSceneCtrl | [virtual] |
| OnMouseMove(sdword sdwX, sdword sdwY, sdword sdwZ) | CSceneCtrl | [virtual] |
| operator=(const CSceneCtrl &) | CSceneCtrl | [private] |
| Release() | IManagedObject | [inline] |
| Reset() | CSceneCtrl | [virtual] |
| SetFOV(float fov) | CSceneCtrl | [inline, virtual] |
| SetPos(CVector3f &pos) | CSceneCtrl | [inline, virtual] |
| SetPriority(word wPriortiy) | IInputHandler | [inline, virtual] |
| SetRot(CVector3f &rot) | CSceneCtrl | [inline, virtual] |
| Update() | CSceneCtrl | [virtual] |
| ~CSceneCtrl() | CSceneCtrl | [virtual] |
| ~ICamCtrl() | ICamCtrl | [virtual] |
| ~IInputHandler() | IInputHandler | [inline, virtual] |
| ~IManagedObject() | IManagedObject | [inline, virtual] |