CGLProgram Member List

This is the complete list of members for CGLProgram, including all inherited members.

AddRef()IManagedObject [inline]
AttachShader(unsigned int sObjectID)CGLProgram
CGLProgram(void)CGLProgram
Compile(unsigned int sObjectID, const char **source, int nmbOfLines)CGLProgram
compileMessagesCGLProgram [private]
CreateShader(int shaderType)CGLProgram
Detach(unsigned int sObjectID)CGLProgram
GetProgramID()CGLProgram [inline]
GetRefCount() const IManagedObject [inline]
IManagedObject()IManagedObject [inline, protected]
InUse()CGLProgram
Link()CGLProgram
linkMessagesCGLProgram [private]
linkSuccessCGLProgram [private]
LinkSuccess()CGLProgram
pCurrentRendererCGLProgram [private]
programIDCGLProgram [private]
Release()IManagedObject [inline]
Reset()CGLProgram [private]
SetRenderer(CGLSurface *const)CGLProgram
Use(bool tf)CGLProgram
~CGLProgram(void)CGLProgram [virtual]
~IManagedObject()IManagedObject [inline, virtual]


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