Core Member List
This is the complete list of members for
Core, including all inherited members.
addInterpolationNode(byte r, byte g, byte b, byte alpha, int value) | Core | |
aspectRatioXY | Core | [private] |
aspectRatioXZ | Core | [private] |
aspectRatioYZ | Core | [private] |
axisDir | Core | [private] |
backFacesBuffer | Core | [private] |
backFacesTex | Core | [private] |
calculateVolumePixelSize() | Core | [private] |
cam | Core | [private] |
Core() | Core | |
create3DTexture() | Core | [private] |
createFrameBuffers() | Core | [private] |
deviceContext | Core | [private] |
frontFacesBuffer | Core | [private] |
frontFacesTex | Core | [private] |
getHist() | Core | |
getHistLength() | Core | |
getInterpolationNodes() | Core | |
getNextPowerOfTwo(int number) | Core | [private] |
getVolumeDepth() | Core | |
getVolumeHeight() | Core | |
getVolumeWidth() | Core | |
histLookUp | Core | [private] |
initOpenGL(void *handle, int sizex, int sizey) | Core | |
loadTransferFunction(std::string filename) | Core | |
loadVolume(std::string fileName) | Core | |
lum | Core | [private] |
my3DTexture | Core | [private] |
myLookUpTexture | Core | [private] |
myVolume | Core | [private] |
raycastMode | Core | [private] |
removeInterpolationNode(int index) | Core | |
render2D() | Core | [private] |
render3D() | Core | [private] |
renderAxilsAlignedSlice() | Core | [private] |
renderBoundingVolume(float width, float height, float depth) | Core | [private] |
renderingContext | Core | [private] |
renderScene() | Core | |
resizeOpenGL(int sizex, int sizey) | Core | |
rotateCamera(float xRotation, float yRotation) | Core | |
saveTransferFunction(std::string filename) | Core | |
screenX | Core | [private] |
screenY | Core | [private] |
setInterpolationNode(int index, byte r, byte g, byte b, byte alpha, int value) | Core | |
setLum(float lum) | Core | |
setRaycastMode(RaycastMode rM) | Core | |
setSclicingDirection(axisDirections aD) | Core | |
setSliceNumber(int sliceNr) | Core | |
setStepSize(float stepSize) | Core | |
setThreshold(float threshold) | Core | |
setTransferActive(bool isActive) | Core | |
setViewMode(viewMode vM) | Core | |
shaderManager | Core | [private] |
sliceVal | Core | [private] |
stepSize | Core | [private] |
threshold | Core | [private] |
transferActive | Core | [private] |
transferFunctionManager | Core | [private] |
twoDimSlicing | Core | [private] |
updateLookUp() | Core | |
updateLookUpTex() | Core | [private] |
volumeLoaded | Core | [private] |
volumeSizeXPixels | Core | [private] |
volumeSizeYPixels | Core | [private] |
volumeSizeZPixels | Core | [private] |
~Core() | Core | |