Core Member List
This is the complete list of members for
Core, including all inherited members.
| addInterpolationNode(byte r, byte g, byte b, byte alpha, int value) | Core | |
| aspectRatioXY | Core | [private] |
| aspectRatioXZ | Core | [private] |
| aspectRatioYZ | Core | [private] |
| axisDir | Core | [private] |
| backFacesBuffer | Core | [private] |
| backFacesTex | Core | [private] |
| calculateVolumePixelSize() | Core | [private] |
| cam | Core | [private] |
| Core() | Core | |
| create3DTexture() | Core | [private] |
| createFrameBuffers() | Core | [private] |
| deviceContext | Core | [private] |
| frontFacesBuffer | Core | [private] |
| frontFacesTex | Core | [private] |
| getHist() | Core | |
| getHistLength() | Core | |
| getInterpolationNodes() | Core | |
| getNextPowerOfTwo(int number) | Core | [private] |
| getVolumeDepth() | Core | |
| getVolumeHeight() | Core | |
| getVolumeWidth() | Core | |
| histLookUp | Core | [private] |
| initOpenGL(void *handle, int sizex, int sizey) | Core | |
| loadTransferFunction(std::string filename) | Core | |
| loadVolume(std::string fileName) | Core | |
| lum | Core | [private] |
| my3DTexture | Core | [private] |
| myLookUpTexture | Core | [private] |
| myVolume | Core | [private] |
| raycastMode | Core | [private] |
| removeInterpolationNode(int index) | Core | |
| render2D() | Core | [private] |
| render3D() | Core | [private] |
| renderAxilsAlignedSlice() | Core | [private] |
| renderBoundingVolume(float width, float height, float depth) | Core | [private] |
| renderingContext | Core | [private] |
| renderScene() | Core | |
| resizeOpenGL(int sizex, int sizey) | Core | |
| rotateCamera(float xRotation, float yRotation) | Core | |
| saveTransferFunction(std::string filename) | Core | |
| screenX | Core | [private] |
| screenY | Core | [private] |
| setInterpolationNode(int index, byte r, byte g, byte b, byte alpha, int value) | Core | |
| setLum(float lum) | Core | |
| setRaycastMode(RaycastMode rM) | Core | |
| setSclicingDirection(axisDirections aD) | Core | |
| setSliceNumber(int sliceNr) | Core | |
| setStepSize(float stepSize) | Core | |
| setThreshold(float threshold) | Core | |
| setTransferActive(bool isActive) | Core | |
| setViewMode(viewMode vM) | Core | |
| shaderManager | Core | [private] |
| sliceVal | Core | [private] |
| stepSize | Core | [private] |
| threshold | Core | [private] |
| transferActive | Core | [private] |
| transferFunctionManager | Core | [private] |
| twoDimSlicing | Core | [private] |
| updateLookUp() | Core | |
| updateLookUpTex() | Core | [private] |
| volumeLoaded | Core | [private] |
| volumeSizeXPixels | Core | [private] |
| volumeSizeYPixels | Core | [private] |
| volumeSizeZPixels | Core | [private] |
| ~Core() | Core | |