FlowData2D Constructor
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Initializes a new instance of the FlowData2D class. |
ChannelCount | Gets the number of channels. |
Device | Gets the device. |
DimX | Gets the X dimension. |
DimY | Gets the Y dimension. |
DT | Gets the DT. |
Extend | Gets the extend of the dataset. |
Filename | Gets the filename of the dataset. |
FlowData | Gets the flow data. |
GridPrimitiveCount | Gets the grid primitive count. |
IndexTexture | Gets the index texture. |
Max | Gets the maximum x and y grid position. |
Min | Gets the minimum x and y grid position. |
TimeStepCount | Gets the number of time steps. |
BuildEvenlySpacedStreamLines | Builds the evenly spaced stream lines. |
BuildGPUStreamLines | Builds the GPU stream lines. |
BuildIndexTexture | Builds the index texture. |
CalcIndex | Calculates the index from a normalized coordinate. |
Dispose | Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table. |
GetType (inherited from Object) | Gets the Type of the current instance. |
RenderESStreamLines | Renders the evenly spaced stream lines. |
RenderGlyphs | Renders the glyphs. |
RenderGPUStreamLines | Renders the GPU stream lines. |
RenderGrid | Renders the grid. |
SetupGlyphsRendering | Setups the glyphs rendering. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |