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FlowData2D Members

FlowData2D overview

Public Instance Constructors

FlowData2D Constructor Initializes a new instance of the FlowData2D class.

Public Instance Properties

ChannelCount Gets the number of channels.
Device Gets the device.
DimX Gets the X dimension.
DimY Gets the Y dimension.
DT Gets the DT.
Extend Gets the extend of the dataset.
Filename Gets the filename of the dataset.
FlowData Gets the flow data.
GridPrimitiveCount Gets the grid primitive count.
IndexTexture Gets the index texture.
Max Gets the maximum x and y grid position.
Min Gets the minimum x and y grid position.
TimeStepCount Gets the number of time steps.

Public Instance Methods

BuildEvenlySpacedStreamLines Builds the evenly spaced stream lines.
BuildGPUStreamLines Builds the GPU stream lines.
BuildIndexTexture Builds the index texture.
CalcIndex Calculates the index from a normalized coordinate.
Dispose Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
Equals (inherited from Object)Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object)Serves as a hash function for a particular type. GetHashCode is suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object)Gets the Type of the current instance.
RenderESStreamLines Renders the evenly spaced stream lines.
RenderGlyphs Renders the glyphs.
RenderGPUStreamLines Renders the GPU stream lines.
RenderGrid Renders the grid.
SetupGlyphsRendering Setups the glyphs rendering.
ToString (inherited from Object)Returns a String that represents the current Object.

Protected Instance Methods

Finalize (inherited from Object)Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
MemberwiseClone (inherited from Object)Creates a shallow copy of the current Object.

See Also

FlowData2D Class | Flow Namespace