| GetInverse() const | Quaternion | [inline] |
| GetMagnitude() const | Quaternion | [inline] |
| GetNormalized() const | Quaternion | [inline] |
| GetScalar() const | Quaternion | [inline] |
| GetVector() const | Quaternion | [inline] |
| invert() | Quaternion | [inline] |
| normalize() | Quaternion | [inline] |
| operator *(const float fOther) const | Quaternion | [inline] |
| operator *(const Quaternion &quaOther) const | Quaternion | [inline] |
| operator *(const Vector &vecOther) const | Quaternion | [inline] |
| operator *=(const float &fOther) | Quaternion | [inline] |
| operator *=(const Quaternion &quaOther) | Quaternion | [inline] |
| operator!=(const Quaternion &quaOther) const | Quaternion | [inline] |
| operator+(const Quaternion &quaOther) const | Quaternion | [inline] |
| operator+=(const Quaternion &quaOther) | Quaternion | [inline] |
| operator-(const Quaternion &quaOther) const | Quaternion | [inline] |
| operator-=(const Quaternion &quaOther) | Quaternion | [inline] |
| operator/(const float fOther) const | Quaternion | [inline] |
| operator/=(const float &fOther) | Quaternion | [inline] |
| operator==(const Quaternion &quaOther) const | Quaternion | [inline] |
| Quaternion() | Quaternion | [inline] |
| Quaternion(const Vector &vecV, const float fS) | Quaternion | [inline] |
| Quaternion(const Vector &vecV) | Quaternion | [inline] |
| Quaternion(const float fAngle, const Vector &vecAxis) | Quaternion | [inline] |
| Quaternion(const Vector &vecFrom, const Vector &vecTo) | Quaternion | [inline] |
| Set(const Vector &vecV, const float fS) | Quaternion | [inline] |
| SetScalar(const float fS) | Quaternion | [inline] |
| SetVector(const Vector &vecV) | Quaternion | [inline] |
| ~Quaternion() | Quaternion | [inline] |
1.5.4