| active() | LUVis::Texture | |
| bind() | LUVis::Texture | |
| buildMipmap() | LUVis::Texture | |
| buildTexture(int internalformat, int sizeX, int format, int type, void *data) | LUVis::Texture | |
| buildTexture(int internalformat, int sizeX, int sizeY, int format, int type, void *data) | LUVis::Texture | |
| buildTexture(int internalformat, int sizeX, int sizeY, int sizeZ, int format, int type, void *data) | LUVis::Texture | |
| buildTextureFilter(int min, int mag) | LUVis::Texture | |
| buildTextureFilter(int minmag) | LUVis::Texture | |
| buildTextureWrap(int wrap_s) | LUVis::Texture | |
| buildTextureWrap(int wrap_s, int wrap_t) | LUVis::Texture | |
| buildTextureWrap(int wrap_s, int wrap_t, int wrap_r) | LUVis::Texture | |
| destroy() | LUVis::Texture | |
| disable() | LUVis::Texture | |
| enable() | LUVis::Texture | |
| genType | LUVis::Texture | [protected] |
| GetgenType() | LUVis::Texture | |
| GetObject() | LUVis::Texture | |
| GetType() | LUVis::Texture | |
| inactive() | LUVis::Texture | |
| Is1D() | LUVis::Texture | |
| Is2D() | LUVis::Texture | |
| Is3D() | LUVis::Texture | |
| Object | LUVis::Texture | [protected] |
| Texture(GLenum _Type) | LUVis::Texture | |
| Texture(GLenum _Type, GLenum _genType) | LUVis::Texture | |
| TextureRect(void) | LUVis::TextureRect | |
| Type | LUVis::Texture | [protected] |
| unbind() | LUVis::Texture | |
| ~Texture(void) | LUVis::Texture | |
| ~TextureRect(void) | LUVis::TextureRect | |