| detach() | LUVis::Shader | |
| GetName() | LUVis::Shader | |
| GetObject() | LUVis::Shader | |
| GetType() | LUVis::Shader | |
| InfoLog() | LUVis::Shader | [protected] |
| initialize() | LUVis::Shader | [protected] |
| load(System::String^filename) | LUVis::Shader | [protected] |
| Name | LUVis::Shader | [protected] |
| Object | LUVis::Shader | [protected] |
| Shader(GLuint _Type) | LUVis::Shader | [protected] |
| ShaderFragment(System::String^filename) | LUVis::ShaderFragment | |
| Type | LUVis::Shader | [protected] |
| ~Shader(void) | LUVis::Shader | [protected] |
| ~ShaderFragment(void) | LUVis::ShaderFragment |
1.4.7