| compare(SamplePoint *p) | SamplePoint | |
| getCoord() | SamplePoint | |
| getNormal() | SamplePoint | |
| getNormalizedStream() | SamplePoint | |
| getRenderId() | SamplePoint | |
| getStreamlineId() | SamplePoint | |
| getTangent() | SamplePoint | |
| getTapering() | SamplePoint | |
| getTextureCoeff() | SamplePoint | |
| m_coord | SamplePoint | [private] |
| m_normal | SamplePoint | [private] |
| m_renderId | SamplePoint | [private] |
| m_stream | SamplePoint | [private] |
| m_streamlineId | SamplePoint | [private] |
| m_tangent | SamplePoint | [private] |
| m_taperingCoeff | SamplePoint | [private] |
| m_textureCoeff | SamplePoint | [private] |
| operator<(SamplePoint &sp) | SamplePoint | |
| SamplePoint(vector3f coord, vector5f stream, int renderId, float taperingCoeff) | SamplePoint | |
| setCoord(double x, double y, double z) | SamplePoint | |
| setCoord(vector3f v) | SamplePoint | |
| setNormal(double x, double y, double z) | SamplePoint | |
| setNormal(vector3f v) | SamplePoint | |
| setRenderId(int newId) | SamplePoint | |
| setStreamlineId(int newId) | SamplePoint | |
| setTangent(double x, double y, double z) | SamplePoint | |
| setTangent(vector3f v) | SamplePoint | |
| setTextureCoeff(float tcoeff) | SamplePoint | |
| sort(SamplePoint *lhs, SamplePoint *rhs) | SamplePoint | [static] |
| ~SamplePoint(void) | SamplePoint | |