compare(SamplePoint *p) | SamplePoint | |
getCoord() | SamplePoint | |
getNormal() | SamplePoint | |
getNormalizedStream() | SamplePoint | |
getRenderId() | SamplePoint | |
getStreamlineId() | SamplePoint | |
getTangent() | SamplePoint | |
getTapering() | SamplePoint | |
getTextureCoeff() | SamplePoint | |
m_coord | SamplePoint | [private] |
m_normal | SamplePoint | [private] |
m_renderId | SamplePoint | [private] |
m_stream | SamplePoint | [private] |
m_streamlineId | SamplePoint | [private] |
m_tangent | SamplePoint | [private] |
m_taperingCoeff | SamplePoint | [private] |
m_textureCoeff | SamplePoint | [private] |
operator<(SamplePoint &sp) | SamplePoint | |
SamplePoint(vector3f coord, vector5f stream, int renderId, float taperingCoeff) | SamplePoint | |
setCoord(double x, double y, double z) | SamplePoint | |
setCoord(vector3f v) | SamplePoint | |
setNormal(double x, double y, double z) | SamplePoint | |
setNormal(vector3f v) | SamplePoint | |
setRenderId(int newId) | SamplePoint | |
setStreamlineId(int newId) | SamplePoint | |
setTangent(double x, double y, double z) | SamplePoint | |
setTangent(vector3f v) | SamplePoint | |
setTextureCoeff(float tcoeff) | SamplePoint | |
sort(SamplePoint *lhs, SamplePoint *rhs) | SamplePoint | [static] |
~SamplePoint(void) | SamplePoint | |