Background(flowData *f, ColorMapping *colorMap) | Background | |
backgroundTexture | Background | [private] |
createPressureTexture() | Background | |
createVelocityTexture() | Background | |
createVorticityTexture() | Background | |
draw() | Background | |
flow | Background | [private] |
m_backgroundMode | Background | [private] |
m_colorMap | Background | [private] |
m_pressureCreated | Background | [private] |
m_pressureId | Background | [private] |
m_velocityId | Background | [private] |
m_vorticityCreated | Background | [private] |
m_vorticityId | Background | [private] |
pressure | Background | [static] |
setMode(int mode) | Background | |
texSize | Background | [private, static] |
updateCurrentTexture() | Background | |
updateData() | Background | |
velocity | Background | [static] |
vorticity | Background | [static] |
~Background(void) | Background |