| CheckSize(int nDimension) | CTextureManager | [private] |
| CTextureManager(void) | CTextureManager | |
| Destroy(void) | CTextureManager | [static] |
| FreeAll(void) | CTextureManager | |
| FreeTexture(int nID) | CTextureManager | |
| GetAvailableSpace(void) | CTextureManager | |
| GetErrorMessage(void) | CTextureManager | |
| GetNewTextureID(int nPossibleTextureID) | CTextureManager | [private] |
| GetNumTextures(void) | CTextureManager | |
| GetSingleton(void) | CTextureManager | [static] |
| GetTexID(int nIndex) | CTextureManager | |
| Initialize(void) | CTextureManager | [private, static] |
| LoadBitmapFile(const char *filename, int &nWidth, int &nHeight, int &nBPP) | CTextureManager | [private] |
| LoadTargaFile(const char *filename, int &nWidth, int &nHeight, int &nBPP) | CTextureManager | [private] |
| LoadTexture(const char *szFilename, int nTextureID=-1) | CTextureManager | |
| LoadTextureFromMemory(UBYTE *pData, int nWidth, int nHeight, int nBPP, int nTextureID=-1) | CTextureManager | |
| m_Singleton | CTextureManager | [private, static] |
| nAvailable | CTextureManager | [private] |
| nNumTextures | CTextureManager | [private] |
| nTexIDs | CTextureManager | [private] |
| szErrorMessage | CTextureManager | [private] |
| ~CTextureManager(void) | CTextureManager | |