CheckSize(int nDimension) | CTextureManager | [private] |
CTextureManager(void) | CTextureManager | |
Destroy(void) | CTextureManager | [static] |
FreeAll(void) | CTextureManager | |
FreeTexture(int nID) | CTextureManager | |
GetAvailableSpace(void) | CTextureManager | |
GetErrorMessage(void) | CTextureManager | |
GetNewTextureID(int nPossibleTextureID) | CTextureManager | [private] |
GetNumTextures(void) | CTextureManager | |
GetSingleton(void) | CTextureManager | [static] |
GetTexID(int nIndex) | CTextureManager | |
Initialize(void) | CTextureManager | [private, static] |
LoadBitmapFile(const char *filename, int &nWidth, int &nHeight, int &nBPP) | CTextureManager | [private] |
LoadTargaFile(const char *filename, int &nWidth, int &nHeight, int &nBPP) | CTextureManager | [private] |
LoadTexture(const char *szFilename, int nTextureID=-1) | CTextureManager | |
LoadTextureFromMemory(UBYTE *pData, int nWidth, int nHeight, int nBPP, int nTextureID=-1) | CTextureManager | |
m_Singleton | CTextureManager | [private, static] |
nAvailable | CTextureManager | [private] |
nNumTextures | CTextureManager | [private] |
nTexIDs | CTextureManager | [private] |
szErrorMessage | CTextureManager | [private] |
~CTextureManager(void) | CTextureManager | |