| angle(const Vector< T > &with) const | Vector< T > | [inline] |
| dotProduct(const Vector< T > &b) const | Vector< T > | [inline] |
| len() const | Vector< T > | [inline] |
| mCoords | Vector< T > | [private] |
| normalize() | Vector< T > | [inline] |
| normalized() const | Vector< T > | [inline] |
| operator *(const Vector< T > &b) const | Vector< T > | [inline] |
| operator *(T scalar) const | Vector< T > | [inline] |
| operator *=(const Vector< T > &b) | Vector< T > | [inline] |
| operator *=(T scalar) | Vector< T > | [inline] |
| operator T *() | Vector< T > | [inline] |
| operator+(const Vector< T > &v) const | Vector< T > | [inline] |
| operator+=(const Vector< T > &v) | Vector< T > | [inline] |
| operator+=(T scalar) | Vector< T > | [inline] |
| operator-(const Vector< T > &v) const | Vector< T > | [inline] |
| operator-() const | Vector< T > | [inline] |
| operator-=(const Vector< T > &v) | Vector< T > | [inline] |
| operator/(float scalar) const | Vector< T > | [inline] |
| operator/=(float scalar) | Vector< T > | [inline] |
| operator<(const Vector< T > &b) const | Vector< T > | [inline] |
| operator<=(const Vector< T > &b) const | Vector< T > | [inline] |
| operator==(const Vector< T > &v2) const | Vector< T > | [inline] |
| operator>(const Vector< T > &b) const | Vector< T > | [inline] |
| operator>=(const Vector< T > &b) const | Vector< T > | [inline] |
| polarAngle() const | Vector< T > | [inline] |
| setX(T x) | Vector< T > | [inline] |
| setY(T y) | Vector< T > | [inline] |
| setZ(T z) | Vector< T > | [inline] |
| vector() | Vector< T > | [inline] |
| vector() const | Vector< T > | [inline] |
| Vector(T x=0, T y=0, T z=0) | Vector< T > | [inline] |
| x() const | Vector< T > | [inline] |
| y() const | Vector< T > | [inline] |
| z() const | Vector< T > | [inline] |
1.4.6