| computeBounds() | TxPoint | |
| equals(TxPoint *p) | TxPoint | |
| hit(GLfloat x, GLfloat y) | TxPoint | |
| mouseOver | TxPoint | |
| moveTo(GLfloat x, GLfloat y) | TxPoint | |
| onMouseOut() | TxPoint | |
| onMouseOver() | TxPoint | |
| operator<(const TxPoint &t) | TxPoint | [inline] |
| position | TxPoint | |
| render() | TxPoint | |
| rgba | TxPoint | |
| TxPoint(GLfloat x, GLfloat y, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) | TxPoint |
1.4.1