AddPoint(Quaternion point) | SC::Math::RotationalSpline | [inline] |
AutoCalculate | SC::Math::RotationalSpline | |
Clear() | SC::Math::RotationalSpline | [inline] |
Interpolate(float t, bool useShortestPath) | SC::Math::RotationalSpline | [inline] |
Interpolate(int index, float t, bool useShortestPath) | SC::Math::RotationalSpline | [inline] |
PointCount | SC::Math::RotationalSpline | |
RecalculateTangents() | SC::Math::RotationalSpline | [inline] |
RotationalSpline() | SC::Math::RotationalSpline | [inline] |