AddPoint(Vector3 point) | SC::Math::PositionalSpline | [inline] |
AutoCalculate | SC::Math::PositionalSpline | |
Clear() | SC::Math::PositionalSpline | [inline] |
GetPoint(int index) | SC::Math::PositionalSpline | [inline] |
Interpolate(float t) | SC::Math::PositionalSpline | [inline] |
Interpolate(int index, float t) | SC::Math::PositionalSpline | [inline] |
PointCount | SC::Math::PositionalSpline | |
PositionalSpline() | SC::Math::PositionalSpline | [inline] |
RecalculateTangents() | SC::Math::PositionalSpline | [inline] |