| AddPoint(Quaternion point) | DVR::Math::RotationalSpline | [inline] |
| AutoCalculate | DVR::Math::RotationalSpline | |
| Clear() | DVR::Math::RotationalSpline | [inline] |
| Interpolate(float t) (defined in DVR::Math::RotationalSpline) | DVR::Math::RotationalSpline | [inline] |
| Interpolate(int index, float t) (defined in DVR::Math::RotationalSpline) | DVR::Math::RotationalSpline | [inline] |
| Interpolate(float t, bool useShortestPath) | DVR::Math::RotationalSpline | [inline] |
| Interpolate(int index, float t, bool useShortestPath) | DVR::Math::RotationalSpline | [inline] |
| PointCount | DVR::Math::RotationalSpline | |
| RecalculateTangents() | DVR::Math::RotationalSpline | [inline] |
| RotationalSpline() | DVR::Math::RotationalSpline | [inline] |
1.3.6