AddPoint(Vector3 point) | DVR::Math::PositionalSpline | [inline] |
AutoCalculate | DVR::Math::PositionalSpline | |
Clear() | DVR::Math::PositionalSpline | [inline] |
GetPoint(int index) | DVR::Math::PositionalSpline | [inline] |
Interpolate(float t) | DVR::Math::PositionalSpline | [inline] |
Interpolate(int index, float t) | DVR::Math::PositionalSpline | [inline] |
PointCount | DVR::Math::PositionalSpline | |
PositionalSpline() | DVR::Math::PositionalSpline | [inline] |
RecalculateTangents() | DVR::Math::PositionalSpline | [inline] |