| CastNext() | MaxIntensityNN | [virtual] |
| GetAlpha() | Ray | [inline] |
| GetCurrentColor() | Ray | |
| Initialize(Color background, Color current, float steplength, Plane *viewingplane, Data *data, Transfunc *tf) | Ray | |
| Lighting(Color color) | Ray | [protected, virtual] |
| m_alpha | Ray | [protected] |
| m_ambient | Ray | [protected] |
| m_backgroundcolor | Ray | [protected] |
| m_currentcolor | Ray | [protected] |
| m_currentpos | Ray | [protected] |
| m_data | Ray | [protected] |
| m_diffuse | Ray | [protected] |
| m_direction | Ray | [protected] |
| m_highlight | Ray | [protected] |
| m_light | Ray | [protected] |
| m_lightpos | Ray | [protected] |
| m_maxDens | Ray | [protected] |
| m_minDens | Ray | [protected] |
| m_radius | Ray | [protected] |
| m_specular | Ray | [protected] |
| m_startpoint | Ray | [protected] |
| m_steplength | Ray | [protected] |
| m_tf | Ray | [protected] |
| m_viewingplane | Ray | [protected] |
| MaxIntensityNN() | MaxIntensityNN | [inline] |
| mx | Ray | [protected] |
| my | Ray | [protected] |
| mz | Ray | [protected] |
| Ray() | Ray | |
| Reset() | Ray | [inline] |
| SetDensRange(int minDens, int maxDens) | Ray | [inline] |
| SetLight(bool light) | Ray | [inline] |
| SetPosDir(VECTOR currentpos, VECTOR direction) | Ray | |
| SetViewingCondition(VECTOR lightpos, float ambient, float diffuse, float specular, int highlight) | Ray | |
| ~MaxIntensityNN() | MaxIntensityNN | [inline] |
| ~Ray() | Ray |
1.3-rc2