News
- The next lecture will take place in SS23.
- The lecture will be in english.
- For questions please contact (rendEng @ vrvis.at).
General Information
Lecture Times
Where: Seminarraum FAV 05 (Seminarraum 186)
Start date: 6.3.2023
Time: Monday 16:15 (s.t.) - 17:45
more information on TISS
Communication & Materials
Status and upcoming lectures
Typically mondays as planned, 16:15(s.t.), Upcoming lectures (preliminary schedule):
- 06.3.2023 - Organization
- 13.3.2023 - Introduction, Optimization techniques for rendering engines
- 20.3.2023 - Scene representation
- 27.3.2023 - Rendering Engine Architectures, Representing fully dynamic scenes, Project Kick-Off Presentations
- 17.4.2023 - Prerecorded, Applied Datastructures for Rendering Engines
- 24.4.2023 - Optimization techniques for fully dynamic scenes
- 1.5.2023 - Domain Specific Languages for Rendering Engines, Composable Shaders
- 8.5.2023 - Materials and Lights for Rendering Engines
- 15.5.2023 - Shading System and Global Illumination
- 22.5.2023 - Dataflow in Visdom
- 25.01.2023 - Project Presentations
For the demo of your project our test system at VRVis (if you don't use a laptop):
- Win10, VisualStudio 2019, GeForce GTX 2080, i7-4930K @ 3.4GHz, 32GB Ram
The LV Team
The Aardvark Platform Team in alphabetical order: Daniel Cornel, Georg Haaser, Christian Luksch, Stefan Maierhofer, Harald Steinlechner, Attila Szabo.
Last lectures
This lecture is based on previous work of Robert F. Tobler. Previous lecture websites are available here: Entwurf und Programmierung einer Rendering-Engine 2019
Attachments
Attachment | Size |
---|---|
EngineTeaser.pdf | 225.18 KB |