BambooIsland: C:/Users/easterbunny/Desktop/Echtzeitgraphik-LU/trunk/src/SceneObject_Water.h Source File

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# C:/Users/easterbunny/Desktop/Echtzeitgraphik-LU/trunk/src/SceneObject_Water.h

    00001 /*
    00002  * header file for SceneObject_Water class
    00003  * written by: christian moellinger <ch.moellinger@gmail.com>
    00004  * 11/2010
    00005  */
    00006
    00007 #ifndef __realtime_sceneobject_water_header
    00008 #define __realtime_sceneobject_water_header
    00009
    00010 #include "SceneObject.h"
    00011
    00013
    00017 class SceneObject_Water : public SceneObject
    00018 {
    00019 private:
    00020     GLuint buffer_vertices3f;
    00021     GLuint vao;
    00022
    00023     virtual void itlBeforeRender();
    00024     virtual void itlRender();
    00025 public:
    00026     SceneObject_Water();
    00027     ~SceneObject_Water();
    00028 };
    00029
    00030 #endif

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