#pragma once
#include <vector>
#include <string>
#include "Vector4.h"
#include "Vector3.h"
#include "Vector2.h"

using namespace std;

class OgreVertex
{
public:
	OgreVertex(void);
	~OgreVertex(void);

	Vector3* position;
	Vector3* normal;
	Vector4* tangent;
	Vector3* binormal;
	vector<Vector3*> texcoords;
};
