| action_fall() | Model_character | |
| action_jump() | Model_character | |
| action_start_running() | Model_character | |
| advance_model(float time_since_last_update, float animation_frames_per_second) | Model_character | |
| get_action() const | Model_character | |
| get_xpos() const | Model_3D | |
| get_ypos() const | Model_3D | |
| get_zpos() const | Model_3D | |
| Model_3D(const char *filename) | Model_3D | |
| Model_character(const char *filename) | Model_character | |
| move_model(float time_since_last_update) | Model_character | |
| render() | Model_3D | |
| scale(float xscale, float yscale, float zscale) | Model_3D | |
| set_mipmapping(bool mipmapping) | Model_3D | |
| set_repeating_texture(bool repeating_texture) | Model_3D | |
| set_rotation(float xrot, float yrot, float zrot) | Model_3D | |
| set_xpos(float x_pos) | Model_3D | |
| set_ypos(float y_pos) | Model_3D | |
| set_zpos(float z_pos) | Model_3D | |
| translate(float xtranslate, float ytranslate, float ztranslate) | Model_3D |
1.4.6-NO