ParticleSystem.h File Reference

#include <windows.h>
#include <gl/glut.h>
#include "Vector.h"

Classes

struct  Plane
struct  Particle
struct  PointVertex
class  CParticleSystem

Variables

const int CP_FRONT = 0
const int CP_BACK = 1
const int CP_ONPLANE = 2
const int CR_BOUNCE = 0
const int CR_STICK = 1
const int CR_RECYCLE = 2
const float OGL_PI = 3.141592654f

Variable Documentation

const int CP_BACK = 1
 

const int CP_FRONT = 0
 

const int CP_ONPLANE = 2
 

const int CR_BOUNCE = 0
 

const int CR_RECYCLE = 2
 

const int CR_STICK = 1
 

const float OGL_PI = 3.141592654f
 


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