OpenGL

Using OpenGL and GLUT in Visual Studio .NET 2003
ExoEngine - An open source C# 3D Game Engine for Microsoft .NET ...
NeHe Productions: Main Page
GLT - OpenGL C++ Toolkit
OpenGl MFC Glut Tutorials
Opengl - Tutorials
NVIDIA Developer Web Site
Making an MFC app with OpenGL
DevMaster.net - Articles & Tutorials
OpenGL Coding Tutorials
steinsoft.net »» OpenGL in a Mfc dialog
ShaderTech - GPU Programming
GLEW: The OpenGL Extension Wrangler Library
How to Scr: Writing an OpenGL Screensaver for Windows
CodeSampler.com - OpenGL (1.2 - 2.0) game programming samples for Windows
Interactive 3D Graphics with OpenGL
APRON TUTORIALS OPENGL
CGTalk - Normal Mapping in 3ds max
Normal Mapping Tutorial by Ben Cloward - page 1
GameDev.net - A Singleton Texture Manager for OpenGL
steinsoft.net »» Window to OpenGL coordinates
codeworx.org - OpenGL Tutorial 45: Vertex Arrays und Vertex Buffer Objekte
Geforce FX 5600XT Supported Extensions
OpenGL Coding Tutorials
C++- Tutorials - Kongos rand() Tutorials, 3: Low-Level Timing
The Function Pointer Tutorials - Syntax
Fun with the PQ-Torus Knot
SHADER WRAPPER
NeHe Productions: OpenGL Article #21 (GLSL)
Ultimate Game Programming
GLSL1.10/OpenGL2.0 Classes [Updated 09/04/05] - GameDev.Net Discussion Forums
VERC · Real-Time "TRON 2.0" Glow in Half-Life
Bump Mapping Using CG - By Søren Dreijer
cg.h SOURCE CODE
Bubble Effect - DevMaster.net Forums
Shadow Casting Effects
DevMaster.net - Shadow Projection in OpenGL
Shadow Mapping Tutorial
Apparition
Screenshot - GameDev.Net Discussion Forums
GameDev.net -- Real-Time Realistic Cloud Rendering and Lighting
GameDev.net - High Dynamic Range Environment Mapping On Mainstream Graphics Hardware
OpenGL Projects
GameDev.net -- OpenGL
Free 3D Models
GameDev.net - Example of Processing Mouse Events in OpenGL
Gamasutra - Features - "Real-Time Glow" Printer Friendly
Simulation
Game Developer - Source Code
Computer Graphics (Undergraduate) Course Homepage
GameDev.net - Cg Shadow Volumes
Particel Example (good)
C++ Programming
Ian Scott - hardware-accelerated reflections - CECS361 WS03