ObjectMorpher.h File Reference

#include <GL/glew.h>
#include "Effect.h"
#include "3dsLoader.h"
#include "assert.h"
#include "anisotropiclight.h"

Classes

class  ObjectMorpher

Defines

#define LERP(a, b, c)   (a + ((b - a) * c))

Define Documentation

#define LERP a,
b,
 )     (a + ((b - a) * c))
 


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