CEffect(void) | CEffect | |
currentTime | CEffect | [protected] |
fps | CEffect | [protected] |
getRuntime() | CEffect | [virtual] |
getStartTime() | CEffect | [virtual] |
init() | TriangleEffect | [virtual] |
obj3dsLoader | TriangleEffect | [protected] |
preload() | TriangleEffect | [virtual] |
render() | TriangleEffect | [virtual] |
runtime | CEffect | [protected] |
setCurrentFPS(double fps) | CEffect | |
setCurrentTime(double current) | CEffect | |
setRuntime(double run) | CEffect | |
setStartTime(double start) | CEffect | |
simpleShader | TriangleEffect | [protected] |
startTime | CEffect | [protected] |
swap() | CEffect | [virtual] |
texID | TriangleEffect | [protected] |
TriangleEffect(void) | TriangleEffect | |
~CEffect(void) | CEffect | |
~TriangleEffect(void) | TriangleEffect |