main.h File Reference

#include <windows.h>
#include <cmath>
#include "resource.h"
#include <gl/glut.h>

Defines

#define SCREENSHOT_TEX   666

Variables

HDC hDC
HGLRC hRC
HWND hWnd
HINSTANCE hInstance
float aspectRatio
GLfloat pi
GLfloat radian
GLfloat epsilon
int GL_LIGHT [8]
int currentLight
int numLights
int currentCamera
int numCameras
GLfloat step
int screenWidth
int screenHeight

Define Documentation

#define SCREENSHOT_TEX   666
 


Variable Documentation

float aspectRatio
 

int currentCamera
 

int currentLight
 

GLfloat epsilon
 

int GL_LIGHT[8]
 

HDC hDC
 

HINSTANCE hInstance
 

HGLRC hRC
 

HWND hWnd
 

int numCameras
 

int numLights
 

GLfloat pi
 

GLfloat radian
 

int screenHeight
 

int screenWidth
 

GLfloat step
 


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