#include <windows.h>
#include <gl/glut.h>
#include "Vector.h"
Classes | |
struct | Plane |
struct | Particle |
struct | PointVertex |
class | CParticleSystem |
Variables | |
const int | CP_FRONT = 0 |
const int | CP_BACK = 1 |
const int | CP_ONPLANE = 2 |
const int | CR_BOUNCE = 0 |
const int | CR_STICK = 1 |
const int | CR_RECYCLE = 2 |
const float | OGL_PI = 3.141592654f |
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