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- m -
m3DModel :
C3dsLoader
m_bAirResistence :
CParticleSystem
m_bDeviceSupportsPSIZE :
CParticleSystem
m_chTexFile :
CParticleSystem
m_clrColor :
CParticleSystem
m_CurrentChunk :
CLoad3DS
m_dwActiveCount :
CParticleSystem
m_dwMaxParticles :
CParticleSystem
m_dwNumToRelease :
CParticleSystem
m_fBounceFactor :
Plane
m_fCurrentTime :
CParticleSystem
m_FilePointer :
CLoad3DS
m_fInitTime :
Particle
m_fLastUpdate :
CParticleSystem
m_fLifeCycle :
CParticleSystem
m_fMaxPointSize :
CParticleSystem
m_fReleaseInterval :
CParticleSystem
m_fSize :
CParticleSystem
m_fVelocityVar :
CParticleSystem
m_nCollisionResult :
Plane
m_pActiveList :
CParticleSystem
m_pFreeList :
CParticleSystem
m_pNext :
Particle
,
Plane
m_pPlanes :
CParticleSystem
m_renderMethod :
CParticleSystem
m_Singleton :
CTextureManager
,
CSound
,
glText
m_TempChunk :
CLoad3DS
m_textureID :
CParticleSystem
m_vCurPos :
Particle
m_vCurVel :
Particle
m_vGravity :
CParticleSystem
m_vNormal :
Plane
m_vPoint :
Plane
m_vPosition :
CParticleSystem
m_vVelocity :
CParticleSystem
m_vWind :
CParticleSystem
mandelShader :
FractalEffect
materialID :
t3DObject
Matrix :
CAMERA
maxSteps :
ObjectMorpher
mLoad3ds :
C3dsLoader
modus :
C3dsLoader
monitorTEX :
CubeEffect
morph :
Load3dsEffect
Movement_x :
COBJECT
Movement_y :
COBJECT
Movement_z :
COBJECT
Multiplier :
COBJECT
Generated on Sun Jan 22 16:23:50 2006 for Inside Time by
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