angle | CubeMapEffect | [protected] |
CEffect(void) | CEffect | |
cubeFaces | CubeMapEffect | [protected] |
cubeMap | CubeMapEffect | [protected] |
CubeMapEffect(void) | CubeMapEffect | |
currentTime | CEffect | [protected] |
drawWalls() | CubeMapEffect | |
fps | CEffect | [protected] |
genMap() | CubeMapEffect | |
getRuntime() | CEffect | [virtual] |
getStartTime() | CEffect | [virtual] |
init() | CubeMapEffect | [virtual] |
look | CubeMapEffect | [protected] |
mapDisplay() | CubeMapEffect | |
obj3dsLoader | CubeMapEffect | [protected] |
preload() | CubeMapEffect | [virtual] |
render() | CubeMapEffect | [virtual] |
runtime | CEffect | [protected] |
setCurrentFPS(double fps) | CEffect | |
setCurrentTime(double current) | CEffect | |
setRuntime(double run) | CEffect | |
setStartTime(double start) | CEffect | |
shininess | CubeMapEffect | [protected] |
startTime | CEffect | [protected] |
swap() | CubeMapEffect | [virtual] |
textures | CubeMapEffect | [protected] |
white | CubeMapEffect | [protected] |
~CEffect(void) | CEffect | |
~CubeMapEffect(void) | CubeMapEffect |