#include "3DMath.h"
Functions | |
float | Absolute (float num) |
tVector3 | Cross (tVector3 vVector1, tVector3 vVector2) |
float | Dot (tVector3 vVector1, tVector3 vVector2) |
tVector3 | Normalize (tVector3 vNormal) |
tVector3 | Normal (tVector3 vTriangle[]) |
float | Magnitude (tVector3 vNormal) |
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