#include <VolumeLine.h>
Public Member Functions | |
VolumeLine (void) | |
void | draw (float x_start, float y_start, float z_start, float x_end, float y_end, float z_end, float width) |
void | draw (float x_start, float y_start, float z_start, float x_end, float y_end, float z_end) |
void | setTexture (int id) |
~VolumeLine (void) | |
Protected Member Functions | |
void | init () |
Protected Attributes | |
GLuint | volumeLineTextureID [NUM_VOL_TEXTURES] |
int | currentTexture |
float | volumeWidth |
CgFragmentProgram | volFragShader |
CgVertexProgram | volVertShader |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|