#include <ReadLandscapeFile.h>
Public Member Functions | |
ReadLandscapeFile (char *c) | |
constructor with char* which represents the path and the filname of the input file | |
~ReadLandscapeFile (void) | |
destructor | |
void | writeToMesh (Mesh *m, float gridsize) |
write the vertex and face data in the Mesh object with the mesh gridsize | |
Private Attributes | |
std::vector< float > | v |
int | size |
int | countVertices |
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constructor with char* which represents the path and the filname of the input file
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destructor
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write the vertex and face data in the Mesh object with the mesh gridsize
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