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ReadLandscapeFile Class Reference

#include <ReadLandscapeFile.h>

List of all members.

Public Member Functions

 ReadLandscapeFile (char *c)
 constructor with char* which represents the path and the filname of the input file
 ~ReadLandscapeFile (void)
 destructor
void writeToMesh (Mesh *m, float gridsize)
 write the vertex and face data in the Mesh object with the mesh gridsize

Private Attributes

std::vector< float > v
int size
int countVertices


Constructor & Destructor Documentation

ReadLandscapeFile::ReadLandscapeFile char c  ) 
 

constructor with char* which represents the path and the filname of the input file

Parameters:
path and filname of the input file

ReadLandscapeFile::~ReadLandscapeFile void   ) 
 

destructor


Member Function Documentation

void ReadLandscapeFile::writeToMesh Mesh m,
float  gridsize
 

write the vertex and face data in the Mesh object with the mesh gridsize

Parameters:
pointer to the mesh in which the data is to be written
the meshdata is stored as a grid, in which the gridsize controls the space between the vertices


Member Data Documentation

int ReadLandscapeFile::countVertices [private]
 

int ReadLandscapeFile::size [private]
 

std::vector<float> ReadLandscapeFile::v [private]
 


The documentation for this class was generated from the following files:
Generated on Mon Jan 24 17:42:33 2005 for Loud and Proud by doxygen 1.3.8