Main Page | Namespace List | Class Hierarchy | Class List | File List | Class Members | File Members

BmpReader.h File Reference

#include <gl\glaux.h>
#include <stdio.h>

Include dependency graph for BmpReader.h:

Include dependency graph

This graph shows which files directly or indirectly include this file:

Included by dependency graph

Defines

#define BMPREDER_H

Functions

void CreateBMPTexture (UINT textureArray[], LPSTR strFileName, int textureID)

Define Documentation

#define BMPREDER_H
 


Function Documentation

void CreateBMPTexture UINT  textureArray[],
LPSTR  strFileName,
int  textureID
 

brief create an openGL texture from a bmp file param texture Array in which to place the textures param path to the texture textureID for the texture


Generated on Mon Jan 24 17:42:31 2005 for Loud and Proud by doxygen 1.3.8