#include <ThingCameraPath.h>
Inherits Thing.
Inheritance diagram for ThingCameraPath:
Public Member Functions | |
ThingCameraPath (char *targPath, char *camPath) | |
virtual | ~ThingCameraPath (void) |
void | init () |
void | render () |
void | startAnim () |
void | stopAnim () |
Public Attributes | |
float | frameInt |
int | currentFrame |
int | maxFrame |
Camera * | cam |
Motion * | mot |
Protected Attributes | |
bool | stop |
char * | targetPath |
char * | cameraPath |
MiniMesh * | cameraMesh |
MiniMesh * | targetMesh |
std::vector< Vertex * > | lookAtCoords |
std::vector< Vertex * > | targetCoords |
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Reimplemented from Thing.
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Reimplemented from Thing.
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