#include <ThingRotAnim.h>
Inherits ThingTransform.
Inheritance diagram for ThingRotAnim:
Public Member Functions | |
ThingRotAnim (Motion *mptr) | |
virtual | ~ThingRotAnim (void) |
void | setStartAngle (float startangle) |
void | setSpeed (float speed) |
void | getNextFrame () |
void | render () |
write the corresponding openGL code to the settings in the transform Thing and give the command to render the children of this Thing | |
void | finish () |
write the corresponding openGL code to reset the setting to before render() (e.g. glPopMatrix()), called in the openGL display() | |
Private Attributes | |
Motion * | mPtr |
float | angle |
float | s |
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write the corresponding openGL code to reset the setting to before render() (e.g. glPopMatrix()), called in the openGL display()
Reimplemented from ThingTransform.
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write the corresponding openGL code to the settings in the transform Thing and give the command to render the children of this Thing
Reimplemented from ThingTransform.
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