finish() | Thing | [virtual] |
getHeight() | ThingCone | |
getRadius() | ThingCone | |
getSlices() | ThingCone | |
getStacks() | ThingCone | |
h | ThingCone | [private] |
init() | Thing | [virtual] |
isSolid() | ThingCone | |
r | ThingCone | [private] |
render() | ThingCone | [virtual] |
setHeight(float new_height) | ThingCone | |
setRadius(float new_radius) | ThingCone | |
setSlices(int new_slices) | ThingCone | |
setStacks(int new_stacks) | ThingCone | |
sl | ThingCone | [private] |
solid | ThingCone | [private] |
st | ThingCone | [private] |
switchWireSolid() | ThingCone | |
Thing(void) | Thing | |
ThingCone(float radius, float height, int slices, int stacks) | ThingCone | |
~Thing(void) | Thing | [virtual] |
~ThingCone(void) | ThingCone | [virtual] |