angle | ThingRotAnim | [private] |
finish() | ThingRotAnim | [virtual] |
getNextFrame() | ThingRotAnim | |
getRotation() | ThingTransform | |
getScale() | ThingTransform | |
getTranslation() | ThingTransform | |
init() | Thing | [virtual] |
mPtr | ThingRotAnim | [private] |
render() | ThingRotAnim | [virtual] |
resetRotation() | ThingTransform | |
resetScale() | ThingTransform | |
resetTranslation() | ThingTransform | |
rotation | ThingTransform | [protected] |
s | ThingRotAnim | [private] |
scale | ThingTransform | [protected] |
setRotation(float new_x, float new_y, float new_z) | ThingTransform | |
setScale(float new_x, float new_y, float new_z) | ThingTransform | |
setSpeed(float speed) | ThingRotAnim | |
setStartAngle(float startangle) | ThingRotAnim | |
setTranslation(float new_x, float new_y, float new_z) | ThingTransform | |
Thing(void) | Thing | |
ThingRotAnim(Motion *mptr) | ThingRotAnim | |
ThingTransform(void) | ThingTransform | |
translation | ThingTransform | [protected] |
~Thing(void) | Thing | [virtual] |
~ThingRotAnim(void) | ThingRotAnim | [virtual] |
~ThingTransform(void) | ThingTransform | [virtual] |