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Node.h File Reference

Node for the scenegraph. More...

#include "Thing.h"
#include <list>

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Classes

class  Node
 Node for the scenegraph. More...

Detailed Description

Node for the scenegraph.

Node for the Scenegraph. Children and the Parent of the Node can be set explicitly. The Children are stored in a list which can be browsed through NodeIter Iterator. The Node has a pointer to a Thing, in which the data of the current node is stored (e.g. geometry, transform, ...)

Date:
CREATED : 2004-11-06 13:00
Author:
Manfred

Generated on Mon Jan 24 17:42:31 2005 for Loud and Proud by doxygen 1.3.8