#"Path"		[x y z] {xAngle yAngle zAngle} <postScaleX postScaleY postScaleZ>		!AnimType!	?speed?		%dirX dirY dirZ%	=collectable=
"Meshes/suzanne.obj"		[0.0 0.0 0.0]		{0.0 0.0 0.0}		<1.0 1.0 1.0>
#"Meshes/teapot.obj"		[4.0 0.0 0.0] 		{30.0 0.0 0.0}		<1.0 1.0 1.0>
#"Meshes/suzanne.obj"		[-4.0 0.0 0.0] 		{0.0 70.0 0.0}		<2.0 2.0 2.0>
#"Meshes/suzanne.obj"		[4.0 4.0 0.0] 		{0.0 0.0 120.0}		<1.0 1.0 1.0>	!Move!		?1.01?		%1.0 0.0 0.0%		=1=
#"Meshes/suzanne.obj"		[-4.0 4.0 0.0] 		{0.0 120.0 0.0}		<1.0 1.0 1.0>	!Rotate!	?1.05?		%1.0 0.0 1.0%		=1=
#"Meshes/teapot.obj"		[4.0 -4.0 0.0] 		{50.0 50.0 0.0}		<1.0 1.0 1.0>	!Rotate!	?1.05?		%0.0 1.0 1.0%		=1=
#"Meshes/suzanne.obj"		[-4.0 -4.0 0.0] 	{0.0 50.0 50.0}		<1.0 1.0 1.0>
#"Meshes/suzanne.obj"		[4.0 0.0 -4.0] 		{0.0 0.0 0.0}		<1.0 1.0 1.0>	!Rotate!	?1.05?		%0.0 0.0 1.0%
#"Meshes/suzanne.obj"		[-4.0 0.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
#"Meshes/suzanne.obj"		[4.0 4.0 -4.0] 		{0.0 0.0 0.0}		<1.0 1.0 1.0>
#"Meshes/suzanne.obj"		[-4.0 4.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>	!Move!		?1.01?		%0.0 0.0 1.0%
#"Meshes/teapot.obj"		[4.0 -4.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
#"Meshes/suzanne.obj"		[-4.0 -4.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
#-s "Meshes/zeroGem.obj"	[2.5 0.0  0.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>	!Rotate!	?10.0?		%0.0 1.0 0.0%		=1=
#"Meshes/plane1.obj"		[0.0 0.0 -120.0] 	{0.0 0.0 0.5}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%
#-s "Meshes/zeroGem.obj"	[2.5 0.0  0.0] 		{0.0 0.0 45.0}		<2.0 2.0 2.0>	!Rotate!	?1.15?		%0.0 0.0 1.0%		=1=
#"Meshes/plane1.obj"		[0.0 0.0 -140.0] 	{0.0 0.0 45.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%1.0 0.0 0.0%
#-s "Meshes/zeroGem.obj"	[2.5 0.0  0.0] 		{0.0 0.0 90.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%		=1=
#"Meshes/plane1.obj"		[0.0 0.0 -160.0] 	{0.0 0.0 90.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%
#-s "Meshes/zeroGem.obj"	[2.5 0.0  0.0] 		{0.0 0.0 140.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 -1.0%		=1=
#"Meshes/plane1.obj"		[0.0 0.0 -180.0] 	{0.0 0.0 140.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 -1.0%
"Meshes/environment1.obj"	[0.0 -12.0 0.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/environment1.obj"	[0.0 30.0 0.0] 		{0.0 0.0 3.14}		<1.0 1.0 1.0>
"Meshes/environment1.obj"	[0.0 -12.0 -100.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/environment1.obj"	[0.0 30.0 -100.0] 	{0.0 0.0 3.14}		<1.0 1.0 1.0>
"Meshes/zeroGem.obj"		[0.0 0.0  0.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>	!Rotate!	?10.0?		%0.0 1.0 0.0%		=1=
-s "Meshes/zeroGem.obj"		[0.0 0.0  0.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>	!Rotate!	?10.0?		%0.0 1.0 0.0%		=1=
"Meshes/arrow.obj"			[5.0 -8.0 -80.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
-s "Meshes/zeroGem.obj"		[0.0 0.0  10.0] 	{0.0 0.0 140.0}		<2.0 2.0 2.0>	!Rotate!	?10.0?		%0.0 0.0 -1.0%		=1=
"Meshes/longtube.obj"		[0.0 0.0 -170.0] 	{0.0 0.5 0.0}		<1.0 1.0 1.0>
-s "Meshes/zeroGem.obj"		[2.5 0.0  5.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>	!Rotate!	?10.0?		%0.0 1.0 0.0%		=1=
"Meshes/plane1.obj"			[0.0 0.0 -190.0] 	{5.0 0.0 0.5}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%