#"Path"		[x y z] {xAngle yAngle zAngle} <postScaleX postScaleY postScaleZ> /*!AnimType!	?speed?		%dirX dirY dirZ%*/
"Meshes/suzanne.obj"			[0.0 0.0 0.0]		{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/millenium-falcon.obj"	[0.0 0.0 -16.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>
"Meshes/Rock1.obj"				[0.0 0.0 -32.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>
"Meshes/Sponge.obj"				[-16.0 0.0 -32.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>
"Meshes/RockSet.obj"			[16.0 0.0 -32.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>
"Meshes/WoodTexture.obj"		[0.0 -16.0 -32.0] 		{0.0 0.0 0.0}		<2.0 2.0 2.0>