#"Path"		[x y z] {xAngle yAngle zAngle} <postScaleX postScaleY postScaleZ>		!AnimType!	?speed?		%dirX dirY dirZ%	=collectable=
"Meshes/suzanne.obj"		[0.0 0.0 0.0]		{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/teapot.obj"			[4.0 0.0 0.0] 		{30.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/suzanne.obj"		[-4.0 0.0 0.0] 		{0.0 70.0 0.0}		<2.0 2.0 2.0>
"Meshes/suzanne.obj"		[4.0 4.0 0.0] 		{0.0 0.0 120.0}		<1.0 1.0 1.0>	!Move!		?1.01?		%1.0 0.0 0.0%		=1=
"Meshes/suzanne.obj"		[-4.0 4.0 0.0] 		{0.0 120.0 0.0}		<1.0 1.0 1.0>	!Rotate!	?1.05?		%1.0 0.0 1.0%		=1=
"Meshes/teapot.obj"			[4.0 -4.0 0.0] 		{50.0 50.0 0.0}		<1.0 1.0 1.0>	!Rotate!	?1.05?		%0.0 1.0 1.0%		=1=
"Meshes/suzanne.obj"		[-4.0 -4.0 0.0] 	{0.0 50.0 50.0}		<1.0 1.0 1.0>
"Meshes/suzanne.obj"		[4.0 0.0 -4.0] 		{0.0 0.0 0.0}		<1.0 1.0 1.0>	!Rotate!	?1.05?		%0.0 0.0 1.0%
"Meshes/suzanne.obj"		[-4.0 0.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/suzanne.obj"		[4.0 4.0 -4.0] 		{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/suzanne.obj"		[-4.0 4.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>	!Move!		?1.01?		%0.0 0.0 1.0%
"Meshes/teapot.obj"			[4.0 -4.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/suzanne.obj"		[-4.0 -4.0 -4.0] 	{0.0 0.0 0.0}		<1.0 1.0 1.0>
"Meshes/plane1.obj"			[0.0 0.0 -16.0] 	{0.0 0.0 0.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%
"Meshes/shift1.obj"			[0.0 0.0 -16.0] 	{0.0 0.0 0.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%		=1=
"Meshes/plane1.obj"			[0.0 0.0 -32.0] 	{0.0 0.0 45.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%1.0 0.0 0.0%
"Meshes/shift1.obj"			[0.0 0.0 -32.0] 	{0.0 0.0 45.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%1.0 0.0 0.0%		=1=
"Meshes/plane1.obj"			[0.0 0.0 -48.0] 	{0.0 0.0 90.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%
"Meshes/shift1.obj"			[0.0 0.0 -48.0] 	{0.0 0.0 90.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 1.0%		=1=
"Meshes/plane1.obj"			[0.0 0.0 -64.0] 	{0.0 0.0 140.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 -1.0%
"Meshes/shift1.obj"			[0.0 0.0 -64.0] 	{0.0 0.0 140.0}		<2.0 2.0 2.0>	!Rotate!	?1.01?		%0.0 0.0 -1.0%		=1=
"Meshes/environment1lm.obj"			[0.0 0.0 -10.0] 	{0.0 0.0 1.0}		<2.0 2.0 2.0>	!Static!	?5.01?		%0.0 0.0 1.0%
