SuzanneIsland: An island of Real-time rendering effects!
Public Member Functions
|
Data Fields
Particle Struct Reference
Public Member Functions
bool
operator<
(
Particle
&other)
Data Fields
glm::vec3
pos
glm::vec3
velocity
GLfloat
viewDepth
= 0.0f
GLfloat
timeToLive
= 1000.0f
The documentation for this struct was generated from the following file:
src/effects/
particlesystem.h
Generated by
1.8.12