SuzanneIsland: An island of Real-time rendering effects!
Public Member Functions | Data Fields
Particle Struct Reference

Public Member Functions

bool operator< (Particle &other)
 

Data Fields

glm::vec3 pos
 
glm::vec3 velocity
 
GLfloat viewDepth = 0.0f
 
GLfloat timeToLive = 1000.0f
 

The documentation for this struct was generated from the following file: