Modeling in Computer Graphics

Modeling in Computer Graphics
VU, 186.853, 2020S

Przemyslaw Musialski


Aim and Subject

While rendering - the classical field of computer graphics - has reached very high standards in the recent two decades, the issue of the creation of appropriate digital models is a difficult problem that hardly keeps pace with current demands. Indeed, it is a complex creative process that involves both artistic and technical skills.

This course provides comprehensive introduction to modern methods for creation, representation, analysis, and processing of 3D models of various kinds. The goal is to provide solid understanding of how 3D digital models are generated, represented and treated algorithmically.

Following topics will be treated in this course: Polygonal Meshes, Smoothing, Parametrization, Deformation, Subdivision, Procedural Modeling, Structure-Aware Shape Processing

Time and Place


Schedule for the course 2019

05.03.2019, 9:00-14:00 (with breaks)
19.03.2019, 9:00-14:00 (with breaks)
09.04.2019, 9:00-14:00 (with breaks)
30.04.2019, 9:00-14:00 (with breaks)




Zeichensaal 1 (DA08E10)
Freihaus, Green Block, 8th Floor
Wiedner Hauptstrasse 8-10
1040 Wien



The whole communication runs over the TISS-Page. Information regarding the exercises are available on the TUWEL-Page.