GLM_GTX_polar_coordinates: Polar coordinates

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# GLM_GTX_polar_coordinates: Polar coordinates

GTX Extensions (Experimental)

Conversion from Euclidean space to polar space and revert. More...

## Functions

template<typename T >
detail::tvec3< T > | euclidean (const detail::tvec3< T > &polar)
template<typename T >
detail::tvec3< T > | polar (const detail::tvec3< T > &euclidean)

## Detailed Description

Conversion from Euclidean space to polar space and revert.

<glm/gtx/polar_coordinates.hpp> need to be included to use these functionalities.

## Function Documentation

detail::tvec3<T> glm::gtx::polar_coordinates::euclidean | ( | const detail::tvec3< T > & | polar | ) |

Convert Polar to Euclidean coordinates.

From GLM_GTX_polar_coordinates extension.

detail::tvec3<T> glm::gtx::polar_coordinates::polar | ( | const detail::tvec3< T > & | euclidean | ) |

Convert Euclidean to Polar coordinates, x is the xz distance, y, the latitude and z the longitude.

From GLM_GTX_polar_coordinates extension.