GLM_GTX_perpendicular: Perpendicular

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# GLM_GTX_perpendicular: Perpendicular

GTX Extensions (Experimental)

Perpendicular of a vector from other one. More...

## Functions

template<typename T >
detail::tvec2< T > | perp (detail::tvec2< T > const &x, detail::tvec2< T > const &Normal)
template<typename T >
detail::tvec4< T > | perp (detail::tvec4< T > const &x, detail::tvec4< T > const &Normal)
template<typename T >
detail::tvec3< T > | perp (detail::tvec3< T > const &x, detail::tvec3< T > const &Normal)

## Detailed Description

Perpendicular of a vector from other one.

<glm/gtx/perpendicular.hpp> need to be included to use these functionalities.

## Function Documentation

detail::tvec2<T> glm::gtx::perpendicular::perp | ( | detail::tvec2< T > const & | x,
|  | detail::tvec2< T > const & | Normal
| ) |  |

Projects x a perpendicular axis of Normal.

From GLM_GTX_perpendicular extension.

detail::tvec4<T> glm::gtx::perpendicular::perp | ( | detail::tvec4< T > const & | x,
|  | detail::tvec4< T > const & | Normal
| ) |  |

Projects x a perpendicular axis of Normal.

From GLM_GTX_perpendicular extension.

detail::tvec3<T> glm::gtx::perpendicular::perp | ( | detail::tvec3< T > const & | x,
|  | detail::tvec3< T > const & | Normal
| ) |  |

Projects x a perpendicular axis of Normal.

From GLM_GTX_perpendicular extension.