///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-10-26
// Updated : 2009-10-26
// Licence : This source is under MIT License
// File    : glm/gtx/multiple.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef glm_gtx_multiple
#define glm_gtx_multiple

// Dependency:
#include "../glm.hpp"

#if(defined(GLM_MESSAGES) && !defined(glm_ext))
#	pragma message("GLM: GLM_GTX_multiple extension included")
#endif

namespace glm
{
	namespace test{
		bool main_img_multiple();
	}//namespace test

	namespace gtx{
	//! GLM_GTX_multiple: Find the closest number of a number multiple of other number.
	namespace multiple
	{
		/// \addtogroup gtx_multiple
		///@{

		//! Higher Multiple number of Source.
		//! From GLM_GTX_multiple extension.
		template <typename genType> 
		genType higherMultiple(
			genType const & Source, 
			genType const & Multiple);

		//! Lower Multiple number of Source.
		//! From GLM_GTX_multiple extension.
		template <typename genType> 
		genType lowerMultiple(
			genType const & Source, 
			genType const & Multiple);

		///@}

	}//namespace multiple
	}//namespace gtx
}//namespace glm

#include "multiple.inl"

namespace glm{using namespace gtx::multiple;}

#endif//glm_gtx_multiple
