glm::gtx::quaternion Namespace Reference

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# glm::gtx::quaternion Namespace Reference

GLM_GTX_quaternion extension: Quaternion types and functions. More...

## Functions

template<typename valType >
valType | angle (detail::tquat< valType > const &x)
template<typename valType >
detail::tquat< valType > | angleAxis (valType const &angle, valType const &x, valType const &y, valType const &z)
template<typename valType >
detail::tquat< valType > | angleAxis (valType const &angle, detail::tvec3< valType > const &v)
template<typename valType >
detail::tvec3< valType > | axis (detail::tquat< valType > const &x)
template<typename valType >
detail::tvec3< valType > | cross (detail::tquat< valType > const &q, detail::tvec3< valType > const &v)
template<typename valType >
detail::tvec3< valType > | cross (detail::tvec3< valType > const &v, detail::tquat< valType > const &q)
template<typename valType >
detail::tvec3< valType > | eularAngles (detail::tquat< valType > const &x)
template<typename valType >
detail::tquat< valType > | exp (detail::tquat< valType > const &q, valType const &exponent)
template<typename valType >
valType | extractRealComponent (detail::tquat< valType > const &q)
template<typename valType >
detail::tquat< valType > | intermediate (detail::tquat< valType > const &prev, detail::tquat< valType > const &curr, detail::tquat< valType > const &next)
template<typename valType >
detail::tquat< valType > | log (detail::tquat< valType > const &q)
template<typename valType >
valType | pitch (detail::tquat< valType > const &x)
template<typename valType >
detail::tquat< valType > | pow (detail::tquat< valType > const &x, valType const &y)
template<typename valType >
valType | roll (detail::tquat< valType > const &x)
template<typename valType >
detail::tvec3< valType > | rotate (detail::tquat< valType > const &q, detail::tvec3< valType > const &v)
template<typename valType >
detail::tvec4< valType > | rotate (detail::tquat< valType > const &q, detail::tvec4< valType > const &v)
template<typename valType >
detail::tquat< valType > | squad (detail::tquat< valType > const &q1, detail::tquat< valType > const &q2, detail::tquat< valType > const &s1, detail::tquat< valType > const &s2, valType const &h)
template<typename valType >
detail::tmat3x3< valType > | toMat3 (detail::tquat< valType > const &x)
template<typename valType >
detail::tmat4x4< valType > | toMat4 (detail::tquat< valType > const &x)
template<typename valType >
detail::tquat< valType > | toQuat (detail::tmat3x3< valType > const &x)
template<typename valType >
detail::tquat< valType > | toQuat (detail::tmat4x4< valType > const &x)
template<typename valType >
valType | yaw (detail::tquat< valType > const &x)

## Detailed Description

GLM_GTX_quaternion extension: Quaternion types and functions.