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Hierarchical Edge Bundle 1.0
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| AreGridsInShadow() | Light | |
| AreHierarchyEdgeInShadow() | Light | |
| AreRelationEdgeInShadow() | Light | |
| AreVerticesInShadow() | Light | |
| GetAttentuate() | Light | |
| GetPosition() | Light | |
| GetRadius() | Light | |
| GetSpotDirection() | Light | |
| GetType() | Light | |
| IsOn() | Light | |
| IsShadowOn() | Light | |
| Light(void) | Light | |
| LightType enum name | Light | |
| LT_CONIC enum value | Light | |
| LT_NONE enum value | Light | |
| LT_POINT enum value | Light | |
| LT_SPOTLIGHT enum value | Light | |
| Off() | Light | |
| On() | Light | |
| SetAttentuate(float attentuate) | Light | |
| SetPosition(vec3 position) | Light | |
| SetRadius(float radius) | Light | |
| SetShadowElements(int elements) | Light | |
| SetSpotDirection(vec3 spotdirection) | Light | |
| SetType(int type) | Light | |
| ShadowOff() | Light | |
| ShadowOn() | Light | |
| ~Light(void) | Light |
1.7.4